Gummi Bears - Bouncing Here and There and Everywhere
I don't care what anyone
says, Disney's
Adventures of the Gummi Bears was a damn great fantasy cartoon back in the
day, and it deserves a D&D treatment.
If you've never heard of it, here it is on YouTube for free,
or you can watch it in a less clumsy format on Disney+
www.youtube.com/playlist?list=PLcdHhJ83WveO5S9AeAeDKD-qQrsfB4dpw
Also, the theme song is one of the catchiest cartoon themes
ever.
Okay, so...
Source: https://www.deviantart.com/tomarmstrong20/art/Adventures-of-the-Gummi-Bears-1985-1991-566374688 |
GUMMI BEARS
(Stats for Original, Basic, Advanced and most OSR games)
No. Appearing: 1-8
Hit Dice: 1-5
Armor Class: 7 (2 with gummi berry juice) / 13/18 high AC
Attack: By weapon or bounce slam (1d6)
Special: Gummi Berry Juice, Stealth
Move: 12 (18 with gummi berry juice) / 30ft/45ft Modern games
Size: Small
% in Lair: 60%
Alignment: Lawful
Treasure: C
XP: Varies by hit dice
Primes (for Castles & Crusades): P,M
Description
Gummi Bears are joyous woodland creatures that resemble
small anthropomorphic bears. Most people consider them to be nothing more than
myth and legend. They hide deep in the forests and are highly adept at
remaining unseen, and until detected are treated as though wearing an elven
cloak and boots.
Known Gummis
Gummi-Glen
The Gummi-Glen Gummis are a group of Gummis who live in a hollow
tree known as Gummi Glen that is the base for a vast complex of tunnels and
rooms. They harvest the Gummiberries that grow wild around them in the forest,
and produce a powerful juice known as Gummiberry Juice. They hide from humans,
with the exception of friends Cavin, a page, and Princess Calla. It is never
explained how they are related to each other, although the episode "Up, Up, and Away" suggests that they are
the last remaining ones in Gummi-Glen, and at risk of extinction.
·
Zummi Gummi (voiced by Paul Winchell in Seasons 1–5, Jim Cummings in Season 6) - Zummi is an
aged bear who is the Gummi-Glen Gummis' leader, although he often defers to the
more practical Grammi and Gruffi. He is the "Keeper of Gummi Wisdom"
and later the holder of the Gummi-Medallion which he uses to read his magic
book to become the group's magician. He
is forgetful (he is nearly always shown reciting spells from notes instead of
from memory) and clumsy, mis-speaking often with spoonerisms, and his spells tend to back-fire.
He also has a fear of heights.
·
Gruffi Gummi (voiced by Bill Scott in
Season 1, Corey Burton in
Seasons 2–6) - Gruffi is an old-fashioned bear who prefers to do things
"the Gummi way." An extremely skilled craftsman and mechanic, he
fixes the old Gummi technology and trap doors, as well as building traps around
the Glen to deal with humans and ogres. Gruffi is a perfectionist, which can be
his undoing at times. However, at other times, he is respected as the voice of
stability and practical solutions when the other Gummis fall into despair.
·
Grammi Gummi (voiced by June Foray) - Grammi is another old bear who
is the matriarch of Gummi-Glen. She acts as the
group's mother, who cooks, cleans, and is the Gummi who prepares the Gummiberry
Juice. She holds the secret recipe. She has an intense rivalry with Gruffi
Gummi, and tends to bicker with him. Her cooking is disliked by most of the
others, especially Gruffi.
·
Tummi Gummi (voiced by Lorenzo Music) - Tummi is an overweight Gummi,
stated to be a little younger than Gusto, who enjoys a good meal, and would
much rather be eating the Gummiberries than picking them. Of all the Gummi cubs
in Gummi Glen, Tummi is the oldest. He has a rather relaxed and easygoing
personality, which often gets him caught up in Cubbi's schemes. However and in
dangerous situations, Tummi has shown exceptional bravery, and throughout the
series, he demonstrates a natural talent as a sailor, gardener, artist and
craftsman.
·
Sunni Gummi (voiced by Katie Leigh) - Sunni is a preteen Gummi, who dreams about becoming
a princess just like her best friend, the human Princess Calla. Sunni is the
most curious about human culture and human fashion, and least concerned with
Gummi history. She is the second oldest of the kid Gummis, behind only Tummi
Gummi. Later in the series, she is shown to have a crush on Gusto, and becomes
close friends with Buddy.
·
Cubbi Gummi (voiced by Noelle North) - Cubbi is the youngest
Gummi-Glen Gummi (according to the official series' bible around the equivalent
of an 8-year-old), and dreams of becoming a great Gummi knight. He is impetuous
and gets distracted by anything mysterious or exciting, but his open-mindedness
oftentimes enables him to find simple solutions to sticky problems. He
sometimes dons a mask and becomes a vigilante known as the Crimson
Avenger. He is best friends with the human Cavin, and he was the first
Gummi that Cavin encountered.
·
Augustus "Gusto" Gummi (voiced by Rob Paulsen) - Gusto is an artistic,
individualist Gummi who was stranded on a deserted island for twelve years with
his best friend Artie Deco, a wise-talking toucan. Tummi and Gruffi were shipwrecked on Gusto's island, just as
a volcano was due to erupt and cause the
island to sink into the sea. The three bears worked together and brought Gusto
home with them to Gummi Glen during season 2. Gruffi tends to argue with Gusto
for his outside-the-box thinking, and how much influence he is on Cubbi and
Sunni. Gusto lives by himself in a makeshift apartment behind a waterfall, but
lives in Gummi Glen when the weather is too harsh.
·
Chummi Gummi (voiced by Jim Cummings) - Chummi is an adventurous Gummi
who was the youngest member of his group and therefore last surviving Gummi at
Gummerset. Cubbi and Cavin stumbled across an unconscious Chummi and his
airship (literally a small wooden ship attached to a hot air blimp) which had
been brought down by Duke Igthorn's ogres after he saw it fly over his castle
in his latest idea to use the airship to capture Dunwyn castle. Chummi was
initially excited when he regained consciousness in Gummi Glen as he was under
the impression that it housed hundreds of other Gummis. After repairing his
airship, he offered to take the Gummi Glen Gummis with him when he left to
continue his search for the Great Gummis. Although initially ecstatic and eager
to set off, after some thought, the Gummi Glen Gummis decided that they could
not abandon their duty to look after Gummi Glen until it was safe for the
return of the Great Gummis. After thwarting Igthorn's plot, Cubbi was the last
to change his mind and actually set off with Chummi before asking to be let off
at the last moment.
Ursalia
Later in the series, the Gummi-Glen Gummis discover the Great
Gummies' abandoned city of Ursalia, largely unoccupied until the Barbics, a
tribe of rough-and-tough Gummis from Barbic Woods, move there after their home
has been destroyed by hostile humans.
·
Sir Thornberry (voiced by Walker Edmiston) Sir Thornberry is an old
Gummi bear knight. He has been the caretaker for Ursalia for 50 years when we
meet him. He is brave and honorable, but also somewhat forgetful and clumsy.
·
Ursa (voiced by Pat Musick) - Ursa is the female leader of the
Barbic Gummis. She leads the Barbics to Ursalia in search of an "Ultimate
Weapon" that will let the Barbics wipe out the human race, but are
eventually convinced to live peacefully in Ursalia. She harbors the most
animosity towards humans, but does learn to accept Cavin after he and Buddi
save her, Gruffi and Sir Thornberry in the Test of Bearhood.
·
Gritty (voiced by Peter Cullen) - Gritty is Ursa's lieutenant
and famous as the Barbics' toughest warrior. Cubbi idolizes him at first, but
has to work hard to overcome the latter's antipathy toward humans.
·
Buddy (voiced by Dana Hill) - Buddy is a teenaged member of the
Barbics, about Sunni's age; more gentle and artistic than the rest of his
tribe, he enjoys playing the flute.
·
Grubbi (voiced by Brian Cummings) - Grubbi is the head chef of
the Barbics. He bonds with Grammi after she compliments his cooking.
Monsters & Treasure
Gummi Bears campaigns would be more dangerous, ironically,
than a normal game because OGRES are the default humanoid nemeses; there aren't
goblins or orcs. So your basic humanoid dangers have several more hit dice than
your basic D&D adversaries.
Monsters in a Gummi Bears campaign should include:
- Dragons
- Ogres
- Gnolls (called "Troggies" in the series)
- Trolls
- Harpies (called "Carpies" in the series, and they do have males as well as females)
- Giant rats
- Giants
- Lizard Men
- Dire beasts (at the very least a dire boar was seen)
- Djinni
- Sprites, Pixies, and other Fey
- Sabre-toothed rabbits (use dire rat stats)
A single dose of Gummi Berry Juice lasts for 1d10 rounds, and Gummi Bears normally carry 1d6 doses with them at any given time. After a dose wears off, the Gummi Bear may not take another for at least 1 turn or it will have no effect.
When a human drinks Gummi Berry Juice, it acts as a potion of giant strength for 1-6 turns, but no human can benefit from Gummi Berry Juice more than once per day.
Gummi Bears as a Player Character Race
Recipe for Gummi Berry Juice
Ingredients
- 2 cups red berries (Nanking or tart cherries, or red raspberries)
- 1 1/3 cups orange berries (cloudberries)
- 1 cup purple berries (blueberries, black raspberries or elderberries)
- 1 cup yellow berries (cape gooseberry)
- 1/2 cup Monkfruit sweetener
- 1/2 gal. Spring water
Crush the berries together thoroughly.
Heat water to just below boiling. Dissolve monkfruit sweetener in hot water. Add berries. Stir gently, first to the left, then to the right, until the berries and water are thoroughly combined and lumps are few to none. Strain as needed until the resulting liquid is delicious and a deep berry color.
Bang the kettle on the side with a wooden spoon while yelling, "BAM!" This is part of the magic. Without it, the potion won't work (but it'll still be delicious!).
Finally, strain the mixture to remove any pulp. A berry strainer is best for this, though cheesecloth and a mesh pasta strainer will work just fine. It can be consumed right away, but will be much better if cooled.
I have to agree, for something that started as a half-hour long commercial for sweets that cartoon was shockingly good. Well-written and coherent setting, solid voice acting, actual plots, the usual decent animation you could expect from any Disney work in the era. Stood out from the crowd back in the day, which is saying something considering all the other A-list animation Disney was doing then. So...when you doing TaleSpin? I'm thinking maybe Mercenaries, Spies, and Private Eyes for a rule system? :)
ReplyDeleteHah. There's a big difference between statting up gummi bears for D&D and creating an entire RPG system based around a property for which I don't have the license. That's not likely to happen ;)
DeleteFinally, I have found my people! It was shockingly good and it was the first thing I looked for on Disney+.
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