NIGHT SHIFT HAS FUNDED!!!

Sorry for the delay in posting the good news, folks...busy weekend.

I'm pleased to announce that at 11:59 PM, on October 31, Night Shift: Veterans of the Supernatural Wars officially FUNDED ON KICKSTARTER!

This was a huge deal for me and I'm super excited to announce that this marks what I hope will be a prosperous new era for Elf Lair Games. We started strong back in 2010 with the release of Spellcraft & Swordplay, which was honestly rather cobbled together. I should have gone head to the ground and plowed forward at that time, but I had little ambition of becoming an actual company then, so I let it run its course. It's still selling to this day, which is a testament to the game itself.


Now, I'm taking everything I've learned over the past 22 years of game design and ten-plus years of OD&D study at places like the ODD74 Forums, and applying it to a brand new house system for Elf Lair Games. O.G.R.E.S., or the Oldschool Generic Roleplaying Engine System, is far faster playing and intuitive than was our original O.R.C.S. system, and super easy to Game Master as well as play. Night Shift marks the first game to use it as a core, but I'm thrilled to let everyone know that next up on the docket is something a lot of folks have told me they've waited for, for a long time: SPELLCRAFT & SWORDPLAY, SECOND EDITION.

The new 2e of S&S will be Powered by O.G.R.E.S. and will see a shift towards more gritty, swords-and-sorcery style play. Fantasy races such as elves, dwarves and the like will be moved to an appendix which will allow for high fantasy play in the style of D&D, but the basic idea for the game will be more along the lines of Howard, Carter, Smith, Lieber, and their ilk, with a heavy dose of Cthulhu Mythos and Classical World Mythology on top. I've been working on ideas for it, for quite some time and am excited to move forward on it. So look for the new S&S sometime next year.




Until then, I've got loads to do on the Night Shift project. Tim and I are cleaning up the manuscript, expanding the GM section, and completing our Night Worlds. If you followed the Kickstarter, you noted that our first stretch goal would've been point-buy character generation and advancement. We've decided to add that in anyway, even though we didn't get there.

Then it's on to editing and layout, after which I work with the printer to learn how to do proper print formatting, get the quote done, and get that sucker off to press. I am HOPING that we can get it out early, before the May target date, but I'm confident that it at least will ship on time. Thank goodness for the help of friends and mentors in the industry I've got backing me.

So that's that: I've promised a return for ELf Lair before and I've been diligently working towards that goal. This, my friends, is it.

The New Class of Old School is back. Hope you'll keep an eye out and support the company in the future.

To keep up with what we're doing in the future, please be sure to sign up for our mailing list!

Also, check out the Elf Lair Games blog!


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