So...what to do next? Is this relatively complete as it stands, with the Chainmail combat, magic and saves, and the character classes and races set to go? I mean, I can't really post individual writeups of the Hyborian Age societies, kingdoms, countries, etc., without stepping on the toes of some serious license holders. For gods, monsters and magic items, the pre-existing OD&D writeups (See Supplement IV) hold true. Since we are using Chainmail for combat, mass combat is also well covered.
Thoughts? Suggestions? What's missing?
I should note I'm unlikely to change anything here because someone doesn't agree with my presentation--if you disagree with something I've done, that's great, and you can change it in your home game. That's what OD&D is all about. This is my take on it.
That being said, if there are things in the RULES I've put forth that seem problematic on their face (truthfulness to the setting notwithstanding) feel free to point them out and I'll re-examine how they work. Some of the racial abilities in particular may be a bit much, I admit.