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The Amazing Adventures 2nd Print Kickstarter is Live!!!

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The Kickstarter for Amazing Adventures Second Print is Live!!! I haven't been around for some time, folks. For that I apologize. I hope to rectify that in the future--life has been too crazy of late. However, I'm back and pleased to announce that Troll Lord Games has launched the kickstarter for Amazing Adventures Second Print ! What is Amazing Adventures? It is Pulp Siege! The newest core game powered by Troll Lord Games' celebrated SIEGE engine (this is what runs Castles & Crusades ). It allows you to create any type of pulp adventure hero you want, and customize them as you like! Be it arcane scholars, mentalists, tomb-raiding archaeologists, Asian martial arts masters, or gangsters and G-Men, this game has you covered. And best of all, if you're a fan of Castles & Crusades, you can pick this game up and get playing in a matter of minutes! Inside this book you'll find: • Eight brand new character classes: Arcanist, Gadgeteer, G...

The Kickstarter for Amazing Adventures Second Print is Live!!!

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The Kickstarter for Amazing Adventures Second Print is Live!!! I haven't been around for some time, folks. For that I apologize. I hope to rectify that in the future--life has been too crazy of late. However, I'm back and pleased to announce that Troll Lord Games has launched the kickstarter for Amazing Adventures Second Print ! What is Amazing Adventures? It is Pulp Siege! The newest core game powered by Troll Lord Games' celebrated SIEGE engine (this is what runs Castles & Crusades ). It allows you to create any type of pulp adventure hero you want, and customize them as you like! Be it arcane scholars, mentalists, tomb-raiding archaeologists, Asian martial arts masters, or gangsters and G-Men, this game has you covered. And best of all, if you're a fan of Castles & Crusades, you can pick this game up and get playing in a matter of minutes! Inside this book you'll find: • Eight brand new character classes: Arcanist, Gadgeteer, Gu...

On Being My Own Boss and Why You Should Too

I came to a sudden realization this morning. I'm living my dream. It's not in the way I thought it might be, not remotely. But life is full of unexpected surprises.  I've been in the "independent contractor"/"work for yourself" mode for about 5 months, now, but I have to say it's incredibly liberating. Yes, there are things about it that are terrifying, but it's nice to know my fate is in my own hands. For those unaware, to say that a brand new library has limited funds is a gross understatement. The funding here isn't even enough to provide me benefits. So I am employed here as an independent contractor. I pay my own taxes and am on the justifiably-maligned Obamacare health system (which sucks--everything good you've heard about it is a lie, and if you're not actually ON it, you don't get to disagree). Aside from the Obamacare bit, though, things are pretty good. Sure, I don't get PTO from here, but again, my fate is i...

Eldritch Witchery Dead Tree, and the Future of ELG!

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Eldritch Witchery , the long-awaited second sourcebook for Spellcraft & Swordplay , is now available in print format over at Drivethrurpg . It's been selling like crazy, which is really gratifying. It is a grand sourcebook, too--the page count is higher than that of the core rulebook, and the author, the esteemed Timothy Brannan, has really outdone himself. In fact, the book is selling well enough that it's given Tim and I, and our new editor Derek, cause to re-evaluate S&S as a viable property. So keep your eyes open, folks--there's now definitely more on the horizon, from sourcebooks to adventure modules, and we have plans for more Basic Edition stuff too, perhaps even some dual-statted books. And maybe, just maybe, a unique campaign setting from a familiar name in the RPG Industry. I don't want to give out too much information at this time; as you all know we try to avoid being one of those publishers who promises and doesn't deliver, and nothing is ...

Review: Original Dungeons & Dragons Premium Reprint

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  (Stock Image) Source: http://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/45390000 Introduction To put a crown jewel on their “Premium Reprint,” series, Wizards of the Coast has re-released the original Dungeons & Dragons rules. Specifically, this reprint is of the sixth printing, or “OCE” (Original Collector’s Edition) version of the rules. Like many fans of the old school, I was rather excited and more than a little nervous about this product. For $150, would they screw it up? Would it be handled properly? Would it, unlike the reprints for second and third editions, truly be premium? Yesterday, I headed to my FLGS and picked up my OD&D Premium Reprint. Here are my thoughts. Presentation This set is really nice. It comes in an actual wooden box, a nice nod to the original rules which came in a printed woodgrain box. The box construction is sturdy and just overall excellent. It has a nice velvet pad on the bottom to keep from scratching...

PRESS RELEASE: ELDRITCH WITCHERY NOW AVAILABLE

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ELF LAIR GAMES  PRESS RELEASE 10/21/2013 Elf Lair Games is pleased to announce that our long-awaited second sourcebook for Spellcraft & Swordplay , entitled Eldritch Witchery , is now available for purchase as an ebook at DriveThru RPG and RPGNow! The print edition will follow soon. A Return to the New Class of Old School! Monsters, demons and devils. What horrors await you in dark caves and passages forgotten by mortal-kind? What eldritch secrets await in the dark? Will they be yours to claim or will you be claimed by them? Eldritch Witchery takes you back to the roots of fantasy role playing, back to a time when witches cast mighty spells and demons were new to the lands. Inside this book you will find:   Two new elite paths, the Witch and the Warlock   Hundreds of new spells   New monsters, such as the vile Hags   Demons, including the vile Calabim, the rageful Shedim, the seductive Lilim, and the Baalseraph, the rulers of th...

Beauty, Peace, and Game Design: Post-Gen-Con Musings

I've been back from Gen Con for a couple days, now, and anyone who follows me on Facebook knows that despite having a tough time getting pumped for the con beforehand, I had a pretty great experience this year. As always, the con went too fast and I was sad it was over, but I met some awesome fans and had an awesome time at the Troll Lord Games booth. Very excited about the prospects for the future. There are some very exciting developments in the works for Amazing Adventures , but until we have a bit more in the way of concrete development I can't say just what, yet. Also had a great time at the Eden Studios booth Friday with George Vasilakos and crew - awesome to finally see Band of Zombies in print, and George an d I came up with a great idea for my next AFMBE book as well! Again, until there's something more concrete I can't say just what, but I'm really digging the idea. I'm eternally grateful to Joseph Wolz, Chris and Nicky Helmkamp, and Kevin Dea...