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Amazing Adventures Support Materials!

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I'm happy to announce that I came to an agreement with Troll Lord Games to produce support materials for Amazing Adventures . These will consist of a second adventure module entitled "Temple of the Red God," followed by regular brief e-book offerings. Our first module, Day of the Worm, has garnered several five-star reviews at  DriveThruRPG .  If we build enough of a sales base, e-books could be followed by print materials. Which means, if you want to support me and Amazing Adventures , buy the materials, but don't stop there--get OTHERS to buy them as well! Talk about the game and get others to talk about the game! Let's make this thing a success! Some of the support materials I have in mind: A supplement covering the aircraft of World War II, as well as one covering the armored vehicles of World War II. These could include expanded vehicle combat rules, but I haven't decided if that's needed yet. More weapons! Pulp scenarios co...

Amazing Adventures Support Materials Coming!

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I'm happy to announce that I came to an agreement with Troll Lord Games to produce support materials for Amazing Adventures . These will consist of a second adventure module entitled "Temple of the Red God," followed by regular brief e-book offerings. Our first module, Day of the Worm, has garnered several five-star reviews at  DriveThruRPG .  If we build enough of a sales base, e-books could be followed by print materials. Which means, if you want to support me and Amazing Adventures , buy the materials, but don't stop there--get OTHERS to buy them as well! Talk about the game and get others to talk about the game! Let's make this thing a success! Some of the support materials I have in mind: A supplement covering the aircraft of World War II, as well as one covering the armored vehicles of World War II. These could include expanded vehicle combat rules, but I haven't decided if that's needed yet. More weapons! Pulp scenarios cover m...

Reading Advanced Dungeons & Dragons, Part 39

CONDUCTING THE GAME Now we get to the meat of the DMG--only 110 pages in!  Actually, that's a bit misleading, as I do feel (as I've said) that the DMG is a treasure trove of invaluable information for running any game, let alone AD&D. I still to this day will defend it as one of the greatest RPG supplements ever made, particularly if it is read and viewed in the proper light, which is to not consider everything herein as rote gospel for running the game.  This section deals with practical advice for dealing with common and problematic occurrences in an AD&D game and while it's a bit heavy-handed (as Gygax tends to be), it should be considered a must-read for burgeoning DMs, in my opinion. Rolling the Dice and Control of the Game I've expressed issues with certain newer-school games, particularly those that deal with dice pools requiring the GM to penalize or grant bonuses to checks by adding or taking away dice. Why is this sort of thing a problem? Gygax  ...

Another 5-star review: Amazing Adventures: Day of the Worm

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And we have a THIRD five-star review of Day of the Worm at DriveThruRPG!  The Thule Society, a dark Nazi cult dedicated to furthering the esoteric knowledge that fuels the ever growing Third Reich, may have acquired the ancient Heart of Yhtill and all the power it promises. Worse still, they appear to have partnered with malevolent aliens known as the People of the Worm, who seek to ensure that World War II devastates the entire planet, leaving humankind ripe for conquest and consumption have come seeking the Heart as well. The PCs, working with the Allied forces, and alongside fanatical Ormazd Society allies, find themselves in a race against time to stop the People of the Worm from unleashing a doomsday device from within a hidden tomb in Egypt's Valley of the Kings. If only the Nazis and the People of the Worm were their only worries: there is another, equally mysterious force who want the Heart of Yhtill for their own alien agenda… " It has Nazis, ch...

5-star review: Amazing Adventures Day of the Worm

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And we have a THIRD five-star review of Day of the Worm at DriveThruRPG!  The Thule Society, a dark Nazi cult dedicated to furthering the esoteric knowledge that fuels the ever growing Third Reich, may have acquired the ancient Heart of Yhtill and all the power it promises. Worse still, they appear to have partnered with malevolent aliens known as the People of the Worm, who seek to ensure that World War II devastates the entire planet, leaving humankind ripe for conquest and consumption have come seeking the Heart as well. The PCs, working with the Allied forces, and alongside fanatical Ormazd Society allies, find themselves in a race against time to stop the People of the Worm from unleashing a doomsday device from within a hidden tomb in Egypt's Valley of the Kings. If only the Nazis and the People of the Worm were their only worries: there is another, equally mysterious force who want the Heart of Yhtill for their own alien agenda… " It has Nazis, c...

Elf Lair Games Developments

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Couple of new developments on the Elf Lair Games front: Spellcraft & Swordplay PDF Bundle First, we are pleased to announce that we are now offering a bundle of the Spellcraft & Swordplay Core Rulebook, and Monstrous Mayhem in PDF for only $8! That's $3.50 off the normal PDF price for both! http://rpg.drivethrustuff.com/product/108698/Spellcraft-%26-Swordplay-[BUNDLE] Description: THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...   Spellcraft & Swordplay - Monstrous Mayhem  Regular price:  $5.00  Bundle price:  $3.00 The New Class Strikes Again! After awhile, goblins cease to be frightening, gold loses its luster, and underground dungeons, ruined cities and ancient temples ceace to be an attraction.  Your players want new sights, new adventures, and new threats to challenge their skill, might and wits. Fear not!  For those Refere...

Spellcraft & Swordplay Bundle and The Witch Print Progress

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Couple of new developments: Spellcraft & Swordplay PDF Bundle First, we are pleased to announce that we are now offering a bundle of the Spellcraft & Swordplay Core Rulebook, and Monstrous Mayhem in PDF for only $8! That's $3.50 off the normal PDF price for both! http://rpg.drivethrustuff.com/product/108698/Spellcraft-%26-Swordplay-[BUNDLE] Description: THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...   Spellcraft & Swordplay - Monstrous Mayhem  Regular price:  $5.00  Bundle price:  $3.00 The New Class Strikes Again! After awhile, goblins cease to be frightening, gold loses its luster, and underground dungeons, ruined cities and ancient temples ceace to be an attraction.  Your players want new sights, new adventures, and new threats to challenge their skill, might and wits. Fear not!  For those Referees who need to give their game that spark o...