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Showing posts from July, 2012

Contemplating a kickstarter

So I've been talking about Wasted Lands (Apotheosis) and Twelve Parsecs a lot, and my biggest lament is that I just don't have the funds to do them the way I think they deserve to be handled, with real art and high production values. Well, it seems that a ton of people are having good luck with kickstarters these days, so I have begun seriously contemplating doing a kickstarter to fund one or both of these projects. But as anyone who knows me is aware, I never think my stuff is good enough, or that enough people really care. So I'd like to take a poll to see if anyone is actually interested in my doing this. In case you haven't been paying attention, Twelve Parsecs is the space opera RPG I've been working on that will be powered by O.R.C.S. (our house system). It will be set up as an overarching generic set of space opera rules, hopefully covering everything from cyberpunk-style adventures to planetary romance with starfighters and mystic warriors. It will then...

Contemplating a kickstarter

So I've been talking about Wasted Lands (Apotheosis) and Twelve Parsecs a lot, and my biggest lament is that I just don't have the funds to do them the way I think they deserve to be handled, with real art and high production values. Well, it seems that a ton of people are having good luck with kickstarters these days, so I have begun seriously contemplating doing a kickstarter to fund one or both of these projects. But as anyone who knows me is aware, I never think my stuff is good enough, or that enough people really care. So I'd like to take a poll to see if anyone is actually interested in my doing this. In case you haven't been paying attention, Twelve Parsecs is the space opera RPG I've been working on that will be powered by O.R.C.S. (our house system). It will be set up as an overarching generic set of space opera rules, hopefully covering everything from cyberpunk-style adventures to planetary romance with starfighters and mystic warriors. It will then...