Posts

Showing posts from August, 2013

Beauty, Peace, and Game Design: Post-Gen-Con Musings

I've been back from Gen Con for a couple days, now, and anyone who follows me on Facebook knows that despite having a tough time getting pumped for the con beforehand, I had a pretty great experience this year. As always, the con went too fast and I was sad it was over, but I met some awesome fans and had an awesome time at the Troll Lord Games booth. Very excited about the prospects for the future. There are some very exciting developments in the works for Amazing Adventures , but until we have a bit more in the way of concrete development I can't say just what, yet. Also had a great time at the Eden Studios booth Friday with George Vasilakos and crew - awesome to finally see Band of Zombies in print, and George an d I came up with a great idea for my next AFMBE book as well! Again, until there's something more concrete I can't say just what, but I'm really digging the idea. I'm eternally grateful to Joseph Wolz, Chris and Nicky Helmkamp, and Kevin Dea...

What D&D Character Are You?

Find out What Kind of Dungeons and Dragons Character Would You Be? , courtesy of Easydamus (e-mail) This may be the best one of these I've seen yet. Fair warning, though: There's 129 questions to answer, and some of them can get a bit uncomfortable. Still, I'd say these results are pretty damned accurate for me. I'm impressed! I Am A: Neutral Good Human Bard (5th Level) Ability Scores: Strength- 14 Dexterity- 16 Constitution- 11 Intelligence- 14 Wisdom- 14 Charisma- 13 Alignment: Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable. Race: Humans are the most adaptable of the common ...