tag:blogger.com,1999:blog-7552783300752163646.post2793738107761060876..comments2024-03-27T09:09:18.183-04:00Comments on The Wasted Lands: New Class (The Sorcerer)The Grey Elfhttp://www.blogger.com/profile/14696474020129732936noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7552783300752163646.post-72712962936963936872009-08-07T03:20:18.150-04:002009-08-07T03:20:18.150-04:00Very cool, Jason.
For my own take on a 'S&...Very cool, Jason.<br /><br />For my own take on a 'S&S' style spellcaster, go here:<br />http://akraticwizardry.blogspot.com/2009/07/magicians-and-colours-of-magic.html<br /><br />Among other things, I introduce a distinction between different 'colours of magic' (white, grey, and black), and a 'corruption' mechanic for casting black magic.Akrasiahttps://www.blogger.com/profile/08734103159691571156noreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-45741940891672800492009-07-09T12:47:09.631-04:002009-07-09T12:47:09.631-04:00That seems reasonable.
I also think, for a player...That seems reasonable.<br /><br />I also think, for a player to go this route, it would take a bit of a change in "mindset"...you want magic in this low-magic world? Fine...for a price.<br /><br />I've never been one to play a lot of magic-users, but I could see playing one of these guys to the hilt.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-70981572948894470622009-07-09T07:45:26.337-04:002009-07-09T07:45:26.337-04:00And to paste what I wrote back...;)
You're pr...And to paste what I wrote back...;)<br /><br />You're probably right about the saves. I implemented that based on my Chainmail-inspired saving throw system, which gives MUs a +3 vs. spells. So start the Sorcerer off with +3 to save vs. spells (and other saves as a MU) and that should fix the speed of the downward spiral to evil.<br /><br />I've modified the class to reflect that.The Grey Elfhttps://www.blogger.com/profile/14696474020129732936noreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-17213726090272989082009-07-08T21:13:20.943-04:002009-07-08T21:13:20.943-04:00I'll paste what I wrote on the OD&D board:...I'll paste what I wrote on the OD&D board:<br /><br />In general I think it looks great and captures the S&S feel as good or better than any other option I've seen.<br /><br />The XP progression might be a tad slow, but if so it's not by much. As you state, the ability to re-cast and the better hit dice is a pretty big bonus.<br /><br />The only thing I really wonder about is the cumulative effect of failing saving throws when casting spells. It won't take long to get to a point where saves will rarely be made, and the penalty is pretty steep. Very cool, but I can't see myself wanting to play one as a PC. I'm a huge fan of potential downsides and side effects of magic, but this seems a pretty tough penalty.<br /><br />That said, it's probably not too far out of line with S&S-style sorcery.Anonymousnoreply@blogger.com