tag:blogger.com,1999:blog-7552783300752163646.post1943143153842266861..comments2024-03-13T14:35:07.964-04:00Comments on The Wasted Lands: OD&D: The Hyborian AgeThe Grey Elfhttp://www.blogger.com/profile/14696474020129732936noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7552783300752163646.post-44992204384354986312009-08-02T02:45:01.855-04:002009-08-02T02:45:01.855-04:00I won't fill up your blog by arguing. Get to ...I won't fill up your blog by arguing. Get to posting instead. :)Matthew Slepinhttps://www.blogger.com/profile/04056247825064943944noreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-9907498605046631052009-07-31T23:35:07.354-04:002009-07-31T23:35:07.354-04:00I disagree with that assumption (which is fine, as...I disagree with that assumption (which is fine, as you say it's all opinion). I'd say that Conan develops substantially in abilities, skills, even strength and power from The Tower of the Elephant to The Hour of the Dragon. And leveling up in OD&D is so incremental that it's not an explosion of new power every level. I'll grant that it becomes problematic in, say, d20...though they did a good job at Mongoose of balancing it so that even a high level character can eat it with a well-aimed dagger shot (as the Chainmail combat should do, in theory).The Grey Elfhttps://www.blogger.com/profile/14696474020129732936noreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-22071417118261466912009-07-31T15:41:23.666-04:002009-07-31T15:41:23.666-04:00My central problem is that the real premise of D&a...My central problem is that the real premise of D&D, as I see it, is leveling up. And that's pretty antithetical to my conception of S&S, which is about being a bad-ass from Day One; S&S Heroes experience changes in circumstance, but not of character.<br /><br />Just IMO.Matthew Slepinhttps://www.blogger.com/profile/04056247825064943944noreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-27576842144356847352009-07-31T07:55:01.669-04:002009-07-31T07:55:01.669-04:00I am convinced that using Chainmail for combat and...I am convinced that using Chainmail for combat and magic will yield an excellently gritty swords-and-sorcery game. Only way to tell, though, is to play it :)The Grey Elfhttps://www.blogger.com/profile/14696474020129732936noreply@blogger.comtag:blogger.com,1999:blog-7552783300752163646.post-70704243741973552012009-07-30T16:12:11.397-04:002009-07-30T16:12:11.397-04:00Although I don't think that I will ever find D...Although I don't think that I will ever find D&D a good candidate for a true Sword & Sorcery game, I think this will make for a great D&D game set in Hyboria.Matthew Slepinhttps://www.blogger.com/profile/04056247825064943944noreply@blogger.com